Difficulty Mode Selector [SwiftUI]

Implemented the Difficulty Mode Selector with SwiftUI. I was amazed that iOS handled typography animation much better than After Effects (specifically — fontWeight transition). Imagine: Real-time motion is much smoother than offline (in a dedicated design tool)!

We are at the point when for some occasions, Development tools give you a better (and faster) result than Designer ones.

I love the reactive nature of SwiftUI and hope it will be a part of Apple's XR framework. It's what I miss when I work with the standard Unity UI System. We will see it tomorrow :)

?? GitHub — https://github.com/Volorf/Difficulty-Mode-Selector

Oleg Frolov
Experiment with Interaction Design. Explore AR/VR.
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